| ISequencerChannelInterface::CreateCurveEditorModel_Raw()
|
Module |
|
Header |
/Engine/Source/Editor/Sequencer/Public/SequencerChannelInterface.h |
Include |
#include "SequencerChannelInterface.h" |
virtual TUniquePtr< FCurveModel > CreateCurveEditorModel_Raw
(
const FMovieSceneChannelHandle & InChannel,
UMovieSceneSection * OwningSection,
TSharedRef< ISequencer > InSequencer
) const
Create a new model for this channel that can be used on the curve editor interface
(Optional) A new model to be added to a curve editor