TSequencerChannelInterfaceCommon::CreateKeyEditor_Raw

Create an editor on the sequencer node tree

Windows
MacOS
Linux

Override Hierarchy

ISequencerChannelInterface::CreateKeyEditor_Raw()

TSequencerChannelInterfaceCommon::CreateKeyEditor_Raw()

References

Module

Sequencer

Header

/Engine/Source/Editor/Sequencer/Public/SequencerChannelInterface.h

Include

#include "SequencerChannelInterface.h"

Syntax

virtual TSharedRef< SWidget > CreateKeyEditor_Raw
(
    const FMovieSceneChannelHandle & Channel,
    UMovieSceneSection * Section,
    const FGuid & InObjectBindingID,
    TWeakPtr< FTrackInstancePropertyBindings > PropertyBindings,
    TWeakPtr< ISequencer > Sequencer
) const

Remarks

Create an editor on the sequencer node tree

Returns

The editor widget to display on the node tree

Parameters

Parameter

Description

Channel

The channel to check

Section

The section that owns this channel

InObjectBindingID

The ID of the object this key area's track is bound to

PropertyBindings

(Optional) Property bindings where this channel exists on a property track

Sequencer

The currently active sequencer

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