UMovieSceneKeyStructType

Struct type that is generated from an [FMovieSceneChannel](API\Runtime\MovieScene\Channels\FMovieSceneChannel) type to create a single edit interface for a key/value pair

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Inheritance Hierarchy

References

Module

Sequencer

Header

/Engine/Source/Editor/Sequencer/Public/SequencerKeyStructGenerator.h

Include

#include "SequencerKeyStructGenerator.h"

Syntax

class UMovieSceneKeyStructType : public UScriptStruct

Remarks

Struct type that is generated from an FMovieSceneChannel type to create a single edit interface for a key/value pair

Variables

Name Description

Public variable

TFieldPath< FSt...

 

DestTimeProperty

The time property for this reflected struct, of type FFrameNumber

Public variable

TFieldPath< FPr...

 

DestValueProperty

The value property for this reflected struct, of the same type as SourceValuesProperty->Inner

Public variable

TFieldPath< FAr...

 

SourceTimesProperty

The (external) source TArray property that stores the key times in the channel

Public variable

TFieldPath< FAr...

 

SourceValuesProperty

The (external) source TArray property that stores the key values in the channel

Constructors

Name Description

Public function

UMovieSceneKeyStructType

(
    const FObjectInitializer& ObjInit
)

Functions

Name Description

Public function Const

bool

 

IsComplete()

Check whether this generated struct is complete and ready to be used

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