USequencerSettings::SetMovieRendererName

Sets the movie renderer to use

Windows
MacOS
Linux

References

Module

Sequencer

Header

/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h

Include

#include "SequencerSettings.h"

Source

/Engine/Source/Editor/Sequencer/Private/SequencerSettings.cpp

Syntax

void SetMovieRendererName
(
    const FString & InMovieRendererName
)

Remarks

Sets the movie renderer to use

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