FSerializedAnimation::AddTransform

Windows
MacOS
Linux

References

Module

SerializedRecorderInterface

Header

/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneAnimationSerialization.h

Include

#include "Serializers/MovieSceneAnimationSerialization.h"

Syntax

void AddTransform
(
    int32 BoneIndex,
    const FTransform & InTransform
)

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