FSkeletonTreeBuilderArgs
Options for skeleton building
Module
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SkeletonEditor
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Header
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/Engine/Source/Editor/SkeletonEditor/Public/SkeletonTreeBuilder.h
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Include
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#include "SkeletonTreeBuilder.h"
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struct FSkeletonTreeBuilderArgs
Options for skeleton building
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bool
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bShowAttachedAssets
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Whether we should show attached assets
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bool
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bShowBones
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Whether we should show bones
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bool
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bShowSockets
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Whether we should show sockets
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bool
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bShowVirtualBones
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Whether we should show virtual bones
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