FSkeletonTreeBuilderArgs

Options for skeleton building

Windows
MacOS
Linux

References

Module

SkeletonEditor

Header

/Engine/Source/Editor/SkeletonEditor/Public/SkeletonTreeBuilder.h

Include

#include "SkeletonTreeBuilder.h"

Syntax

struct FSkeletonTreeBuilderArgs

Remarks

Options for skeleton building

Variables

Name Description

Public variable

bool

 

bShowAttachedAssets

Whether we should show attached assets

Public variable

bool

 

bShowBones

Whether we should show bones

Public variable

bool

 

bShowSockets

Whether we should show sockets

Public variable

bool

 

bShowVirtualBones

Whether we should show virtual bones

Constructors

Name Description

Public function

FSkeletonTreeBuilderArgs

(
    bool bInShowBones,
    bool bInShowSockets,
    bool bInShowAttachedAssets,
    bool bInShowVirtualBones
)

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