FSkeletonTreeItem::GetEditableSkeleton

Get the editable skeleton the tree represents

Windows
MacOS
Linux

Override Hierarchy

ISkeletonTreeItem::GetEditableSkeleton()

FSkeletonTreeItem::GetEditableSkeleton()

References

Module

SkeletonEditor

Header

/Engine/Source/Editor/SkeletonEditor/Public/SkeletonTreeItem.h

Include

#include "SkeletonTreeItem.h"

Syntax

virtual TSharedRef< class IEditableSkeleton > GetEditableSkeleton() const

Remarks

Get the editable skeleton the tree represents

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