FSkeletonTreeItem::GetFilterResult

Get the current filter result

Windows
MacOS
Linux

Override Hierarchy

ISkeletonTreeItem::GetFilterResult()

FSkeletonTreeItem::GetFilterResult()

References

Module

SkeletonEditor

Header

/Engine/Source/Editor/SkeletonEditor/Public/SkeletonTreeItem.h

Include

#include "SkeletonTreeItem.h"

Syntax

virtual ESkeletonTreeFilterResult GetFilterResult() const

Remarks

Get the current filter result

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss