IStaticMeshEditor::ClearSelectedPrims

Removes all primitive data from the list

Windows
MacOS
Linux

References

Module

StaticMeshEditor

Header

/Engine/Source/Editor/StaticMeshEditor/Public/IStaticMeshEditor.h

Include

#include "IStaticMeshEditor.h"

Syntax

void ClearSelectedPrims()

Remarks

Removes all primitive data from the list

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss