IStaticMeshEditor::GetCurrentUVChannel

Retrieves the currently selected UV channel.

Windows
MacOS
Linux

References

Module

StaticMeshEditor

Header

/Engine/Source/Editor/StaticMeshEditor/Public/IStaticMeshEditor.h

Include

#include "IStaticMeshEditor.h"

Syntax

int32 GetCurrentUVChannel()

Remarks

Retrieves the currently selected UV channel.

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