IStaticMeshEditor::GetNumTriangles

Retrieves the number of triangles in the current static mesh or it's forced LOD.

Windows
MacOS
Linux

References

Module

StaticMeshEditor

Header

/Engine/Source/Editor/StaticMeshEditor/Public/IStaticMeshEditor.h

Include

#include "IStaticMeshEditor.h"

Syntax

int32 GetNumTriangles
(
    int32 LODLevel
) const

Remarks

Retrieves the number of triangles in the current static mesh or it's forced LOD.

Returns

The number of triangles for the specified LOD level.

Parameters

Parameter

Description

LODLevel

The desired LOD to retrieve the number of triangles for.

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