IStaticMeshEditor::SetSecondaryToolbarDisplayName

Set the display name for the secondary toolbar and its associated menu item

Windows
MacOS
Linux

References

Module

StaticMeshEditor

Header

/Engine/Source/Editor/StaticMeshEditor/Public/IStaticMeshEditor.h

Include

#include "IStaticMeshEditor.h"

Syntax

void SetSecondaryToolbarDisplayName
(
    FText DisplayName
)

Remarks

Set the display name for the secondary toolbar and its associated menu item

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss