UStaticMeshLightingInfo

Statistics page for static meshes.

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MacOS
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Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UStaticMeshLightingInfo

References

Module

StatsViewer

Header

/Engine/Source/Editor/StatsViewer/Classes/StaticMeshLightingInfo.h

Include

#include "StaticMeshLightingInfo.h"

Syntax

class UStaticMeshLightingInfo : public UObject

Remarks

Statistics page for static meshes.

Variables

Name Description

Public variable

bool

 

bHasLightmapTexCoords

Does the Lightmap have UVs?

Public variable

bool

 

bTextureMapping

Current mapping type flag - not displayed

Public variable

FString

 

LevelName

Cached version of the level name this object resides in

Public variable

int32

 

LightMapLightCount

Num lightmap lights

Public variable

int32

 

ShadowMapLightCount

Number of lights generating shadow maps on the primitive.

Public variable

int32

 

StaticLightingResolution

The static lighting resolution the texture mapping was estimated with.

Public variable

TWeakObjectPtr<...

 

StaticMesh

The source StaticMesh that is related to this info.

Public variable

TWeakObjectPtr<...

 

StaticMeshActor

The actor that is related to this error/warning.

Public variable

TWeakObjectPtr<...

 

StaticMeshComponent

The staticmesh component that is related to this info.

Public variable

float

 

TextureLightMapMemoryUsage

Estimated memory usage in KB for light map texel data.

Public variable

FString

 

TextureMapping

Current mapping type string

Public variable

float

 

TextureShadowMapMemoryUsage

Estimated memory usage in KB for shadow map texel data.

Public variable

float

 

VertexLightMapMemoryUsage

Estimated memory usage in KB for light map vertex data.

Public variable

float

 

VertexShadowMapMemoryUsage

Estimated memory usage in KB for shadow map vertex data.

Constructors

Name Description

Public function

UStaticMeshLightingInfo

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function

void

 

UpdateNames()

Update internal strings

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