| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/StatsViewer/Classes/StaticMeshLightingInfo.h |
Include |
#include "StaticMeshLightingInfo.h" |
class UStaticMeshLightingInfo : public UObject
Statistics page for static meshes.
Name | Description | ||
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bHasLightmapTexCoords |
Does the Lightmap have UVs? |
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bTextureMapping |
Current mapping type flag - not displayed |
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LevelName |
Cached version of the level name this object resides in |
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LightMapLightCount |
Num lightmap lights |
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ShadowMapLightCount |
Number of lights generating shadow maps on the primitive. |
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StaticLightingResolution |
The static lighting resolution the texture mapping was estimated with. |
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TWeakObjectPtr<... |
StaticMesh |
The source StaticMesh that is related to this info. |
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TWeakObjectPtr<... |
StaticMeshActor |
The actor that is related to this error/warning. |
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TWeakObjectPtr<... |
StaticMeshComponent |
The staticmesh component that is related to this info. |
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float |
TextureLightMapMemoryUsage |
Estimated memory usage in KB for light map texel data. |
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TextureMapping |
Current mapping type string |
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float |
TextureShadowMapMemoryUsage |
Estimated memory usage in KB for shadow map texel data. |
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float |
VertexLightMapMemoryUsage |
Estimated memory usage in KB for light map vertex data. |
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float |
VertexShadowMapMemoryUsage |
Estimated memory usage in KB for shadow map vertex data. |
Name | Description | |
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UStaticMeshLightingInfo ( |
Name | Description | ||
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UpdateNames() |
Update internal strings |