ITextureEditorToolkit::SetFitToViewport

Windows
MacOS
Linux

Deprecated

  • There are now more than 2 zoom modes, use SetZoomMode() instead.

References

Module

TextureEditor

Header

/Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h

Include

#include "Interfaces/ITextureEditorToolkit.h"

Syntax

virtual void SetFitToViewport
(
    const bool bFitToViewport
)

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