| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/TextureEditor/Classes/TextureEditorSettings.h |
Include |
#include "TextureEditorSettings.h" |
class UTextureEditorSettings : public UObject
Implements the Editor's user settings.
Name | Description | ||
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TEnumAsByte< ET... |
Background |
The type of background to draw in the texture editor view port. |
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BackgroundColor |
Background and foreground color used by Texture preview view ports. |
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CheckerColorOne |
The first color of the checkered background. |
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CheckerColorTwo |
The second color of the checkered background. |
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CheckerSize |
The size of the checkered background tiles. |
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TextureBorderColor |
Color to use for the texture border, if enabled. |
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TextureBorderEnabled |
If true, displays a border around the texture. |
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TEnumAsByte< ET... |
VolumeViewMode |
The type of display when viewing volume textures. |
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ZoomMode |
Whether the texture should scale to fit or fill the view port, or use a custom zoom level. |
Name | Description | |
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|
UTextureEditorSettings ( |
Name | Description | ||
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FitToViewport |
There are now more than 2 zoom modes, so this value is no longer used. Please use ZoomMode instead. |