ESelectedEditMenuEntryType

Windows
MacOS
Linux

References

Module

ToolMenusEditor

Header

/Engine/Source/Editor/ToolMenusEditor/Public/ToolMenusEditor.h

Include

#include "ToolMenusEditor.h"

Syntax

enum ESelectedEditMenuEntryType
{
    None       = 0,
    Entry,
    Section,
    Menu,
}

Values

Name

Description

None

Entry

Section

Menu

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss