IToolMenusEditorModule

Windows
MacOS
Linux

Inheritance Hierarchy

IModuleInterface

IToolMenusEditorModule

References

Module

ToolMenusEditor

Header

/Engine/Source/Editor/ToolMenusEditor/Public/IToolMenusEditorModule.h

Include

#include "IToolMenusEditorModule.h"

Syntax

class IToolMenusEditorModule : public IModuleInterface

Functions

Name Description

Public function Static

IToolMenusEd...

 

Get()

Retrieve the module instance.

Public function Static

bool

 

IsAvailable()

Checks to see if this module is loaded and ready.

Public function Const

void

 

OpenEditToolMenuDialog

(
    UToolMenu* ToolMenu
)

Open editor for the given ToolMenu

Public function Const

void

 

RegisterShowEditMenusModeCheckbox()

Adds menu entry to toggle adding an entry to each menu and toolbar to open a menu editor

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss