UToolMenuEditorDialogSection

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

ToolMenusEditor

Header

/Engine/Source/Editor/ToolMenusEditor/Public/ToolMenusEditor.h

Include

#include "ToolMenusEditor.h"

Syntax

class UToolMenuEditorDialogSection : public UToolMenuEditorDialogBlock

Functions

Name Description

Public function

void

 

Init

(
    UToolMenu* InMenu,
    const FName InName
)

Overridden from UToolMenuEditorDialogObject

Name Description

Public function Virtual

void

 

LoadState()

Overridden from UObject

Name Description

Public function Virtual

void

 

PostEditChangeProperty

(
    FPropertyChangedEvent& PropertyCha...
)

Called when a property on this object has been modified externally

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss