FTranslationEditorModule::CreateTranslationEditor

Creates an instance of translation editor object.

Windows
MacOS
Linux

References

Module

TranslationEditor

Header

/Engine/Source/Editor/TranslationEditor/Public/TranslationEditorModule.h

Include

#include "TranslationEditorModule.h"

Source

/Engine/Source/Editor/TranslationEditor/Private/TranslationEditorModule.cpp

Syntax

virtual TSharedRef< FTranslationEditor > CreateTranslationEditor
(
    ULocalizationTarget *const LocalizationTarget,
    const FString & CultureToEdit,
    bool & OutLoadedSuccessfully
)

Remarks

Creates an instance of translation editor object. Only virtual so that it can be called across the DLL boundary.

Returns

The new instance of the translation editor

Parameters

Parameter

Description

LocalizationTarget

The localization target whose data is to be used and edited.

CultureToEdit

The name of a supported culture of the localization target, whose archives should be edited.

OutLoadedSuccessfully

Whether or not the translation editor was able to load successfully from the .manifest and .archive files

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