Module |
|
Header |
/Engine/Source/Editor/UMGEditor/Public/DesignerExtension.h |
Include |
#include "DesignerExtension.h" |
void SetOffset
(
TAttribute< FVector2D > InOffset
)
Sets the offset after laid out in that location
Module |
|
Header |
/Engine/Source/Editor/UMGEditor/Public/DesignerExtension.h |
Include |
#include "DesignerExtension.h" |
void SetOffset
(
TAttribute< FVector2D > InOffset
)
Sets the offset after laid out in that location