FWidgetBlueprintEditor::GetHoveredWidget

Windows
MacOS
Linux

References

Module

UMGEditor

Header

/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditor.h

Include

#include "WidgetBlueprintEditor.h"

Source

/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditor.cpp

Syntax

const FWidgetReference & GetHoveredWidget() const

Returns

The widget that is currently being hovered over (either in the designer or hierarchy)

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