Module |
|
Header |
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditor.h |
Include |
#include "WidgetBlueprintEditor.h" |
Source |
/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditor.cpp |
void SelectWidgets
(
const TSet< FWidgetReference > & Widgets,
bool bAppendOrToggle
)
Sets the currently selected set of widgets