Module |
|
Header |
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditor.h |
Include |
#include "WidgetBlueprintEditor.h" |
Source |
/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditor.cpp |
void SetSelectedNamedSlot
(
TOptional< FNamedSlotSelection > SelectedNamedSlot
)
Sets the selected named slot