UK2Node_WidgetAnimationEvent::Initialize

Windows
MacOS
Linux

References

Module

UMGEditor

Header

/Engine/Source/Editor/UMGEditor/Classes/K2Node_WidgetAnimationEvent.h

Include

#include "K2Node_WidgetAnimationEvent.h"

Source

/Engine/Source/Editor/UMGEditor/Private/K2Node_WidgetAnimationEvent.cpp

Syntax

void Initialize
(
    const UWidgetBlueprint * InSourceBlueprint,
    UWidgetAnimation * InAnimation,
    EWidgetAnimationEvent InAction
)

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