| UK2Node::RegisterDynamicBinding()
|
Module |
|
Header |
/Engine/Source/Editor/UMGEditor/Classes/K2Node_WidgetAnimationEvent.h |
Include |
#include "K2Node_WidgetAnimationEvent.h" |
Source |
/Engine/Source/Editor/UMGEditor/Private/K2Node_WidgetAnimationEvent.cpp |
virtual void RegisterDynamicBinding
(
UDynamicBlueprintBinding * BindingObject
) const
Puts information about this node into the dynamic binding object.