Deprecated
This function has been deprecated in favor of the other version that takes a FActorSpawnParameters in parameter
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactory.h |
Include |
#include "ActorFactories/ActorFactory.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Factories/ActorFactory.cpp |
AActor * CreateActor
(
UObject * Asset,
ULevel * InLevel,
const FTransform & Transform,
EObjectFlags InObjectFlags,
const FName InName
)
Called to actual create an actor with the supplied transform (scale is ignored), using the properties in the ActorFactory