UActorFactory::GetDefaultActorClass

Initialize NewActorClass if necessary, and return that class.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactory.h

Include

#include "ActorFactories/ActorFactory.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Factories/ActorFactory.cpp

Syntax

UClass * GetDefaultActorClass
(
    const FAssetData & AssetData
)

Remarks

Initialize NewActorClass if necessary, and return that class.

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