Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactory.h |
Include |
#include "ActorFactories/ActorFactory.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Factories/ActorFactory.cpp |
ULevel * ValidateSpawnActorLevel
(
ULevel * InLevel,
const FActorSpawnParameters & InSpawnParams
) const
Validates the input params for SpawnActor and returns the appropriate level to use depending on whether InLevel and/or InSpawnParams.OverrideLevel is passed :