| UActorFactorySkeletalMesh::GetSkeletalMeshFromAsset()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryAnimationAsset.h |
Include |
#include "ActorFactories/ActorFactoryAnimationAsset.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Factories/ActorFactory.cpp |
virtual USkeletalMesh * GetSkeletalMeshFromAsset
(
UObject * Asset
)