| UActorFactory::CanCreateActorFrom()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryCylinderVolume.h |
Include |
#include "ActorFactories/ActorFactoryCylinderVolume.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Factories/ActorFactory.cpp |
virtual bool CanCreateActorFrom
(
const FAssetData & AssetData,
FText & OutErrorMsg
)