FDebugSkelMeshDynamicData

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Animation/DebugSkelMeshComponent.h

Include

#include "Animation/DebugSkelMeshComponent.h"

Syntax

class FDebugSkelMeshDynamicData

Variables

Name Description

Public variable

bool

 

bCullBackface

Public variable

bool

 

bDrawBinormals

Public variable

bool

 

bDrawClothPaintPreview

Public variable

bool

 

bDrawMesh

Public variable

bool

 

bDrawNormals

Public variable

bool

 

bDrawTangents

Public variable

bool

 

bFlipNormal

Public variable

int32

 

ClothingSimDataIndexWhenPainting

Public variable

TArray< uint32 ...

 

ClothingSimIndices

Public variable

TArray< float >

 

ClothingVisiblePropertyValues

Public variable

float

 

ClothMeshOpacity

Public variable

float

 

PropertyViewMax

Public variable

float

 

PropertyViewMin

Public variable

TArray< FVector...

 

SkinnedNormals

Public variable

TArray< FVector...

 

SkinnedPositions

Constructors

Name Description

Public function

FDebugSkelMeshDynamicData

(
    UDebugSkelMeshComponent* InCom...
)

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