FAnimNotifyErrors

TODO - This is a really poor way to post errors to the user. Work out a better way.

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MacOS
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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Animation/DebugSkelMeshComponent.h

Include

#include "Animation/DebugSkelMeshComponent.h"

Syntax

struct FAnimNotifyErrors

Remarks

TODO - This is a really poor way to post errors to the user. Work out a better way.

Variables

Name Description

Public variable

TArray< FString...

 

Errors

Public variable

UObject *

 

SourceNotify

Constructors

Name Description

Public function

FAnimNotifyErrors

(
    UObject* InSourceNotify
)

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