UDebugSkelMeshComponent::GetLODBias

Get the LOD Bias of this component

Windows
MacOS
Linux

Override Hierarchy

USkinnedMeshComponent::GetLODBias()

UDebugSkelMeshComponent::GetLODBias()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Animation/DebugSkelMeshComponent.h

Include

#include "Animation/DebugSkelMeshComponent.h"

Syntax

virtual int32 GetLODBias() const

Remarks

Get the LOD Bias of this component

Returns

The LOD bias of this component. Derived classes can override this to ignore or override LOD bias settings.

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