| UObjectBase
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorAnimCurveBoneLinks.h |
Include |
#include "Animation/EditorAnimCurveBoneLinks.h" |
class UEditorAnimCurveBoneLinks : public UObject
Name | Description | ||
---|---|---|---|
|
ConnectedBones |
||
|
CurveName |
||
|
TWeakPtr< class... |
EditableSkeleton |
|
|
MaxLOD |
Max (Lowest) LOD to evaluate to curve. |
|
|
OnChange |
Name | Description | |
---|---|---|
|
UEditorAnimCurveBoneLinks ( |
Name | Description | ||
---|---|---|---|
|
Initialize ( |
||
|
Refresh ( |
Refresh current Connected Bones data |
Name | Description | ||
---|---|---|---|
|
PostEditChangeProperty ( |
Called when a property on this object has been modified externally |