Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/AutoReimport/AssetSourceFilenameCache.h |
Include |
#include "AutoReimport/AssetSourceFilenameCache.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/AutoReimport/AssetSourceFilenameCache.cpp |
static TOptional< FAssetImportInfo > ExtractAssetImportInfo
(
const FAssetData & AssetData
)
Helper functions to extract asset import information from asset registry tags