FAssetSourceFilenameCache::HandleOnAssetRemoved

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/AutoReimport/AssetSourceFilenameCache.h

Include

#include "AutoReimport/AssetSourceFilenameCache.h"

Source

/Engine/Source/Editor/UnrealEd/Private/AutoReimport/AssetSourceFilenameCache.cpp

Syntax

void HandleOnAssetRemoved
(
    const FAssetData & AssetData
)

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