| IBookmarkTypeActions::JumpToBookmark()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Bookmarks/BookMarkTypeActions.h |
Include |
#include "Bookmarks/BookMarkTypeActions.h" |
virtual void JumpToBookmark
(
UBookmarkBase * Bookmark,
const TSharedPtr< struct FBookmarkBaseJumpToSettings > InSettings,
FEditorViewportClient & InViewportClient
)
Called to jump to the given bookmark.
Parameter |
Description |
---|---|
InBookmark |
The bookmark that should be jumped to / activated. |
InSettings |
Optional settings, dependent on the bookmark class. |
InViewportClient |
The viewport that will be updated. |