FBookmarkUI::GetJumpToCommandName

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Bookmarks/BookmarkUI.h

Include

#include "Bookmarks/BookmarkUI.h"

Syntax

static FName GetJumpToCommandName
(
    const int32 BookmarkIndex
)

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