IBookmarkTypeTools::CheckBookmark

Checks to see if a bookmark exists at a given index

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Bookmarks/IBookmarkTypeTools.h

Include

#include "Bookmarks/IBookmarkTypeTools.h"

Syntax

const bool CheckBookmark
(
    const uint32 InIndex,
    const class FEditorViewportClient * InViewportClient
) const

Remarks

Checks to see if a bookmark exists at a given index

Parameters

Parameter

Description

InIndex

Index of the bookmark to set.

InViewportClient

Level editor viewport client used to reference the world which owns the bookmark.

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