Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Bookmarks/IBookmarkTypeTools.h |
Include |
#include "Bookmarks/IBookmarkTypeTools.h" |
void CompactBookmarks
(
class FEditorViewportClient * InViewportClient
) const
Compacts the available bookmarks into mapped spaces. Does nothing if all mapped spaces are already filled, or if no bookmarks exist that are not mapped.
Parameter |
Description |
---|---|
InViewportClient |
Level editor viewport client used to reference the world which owns the bookmarks. |