Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Bookmarks/IBookmarkTypeTools.h |
Include |
#include "Bookmarks/IBookmarkTypeTools.h" |
void CreateOrSetBookmark
(
const uint32 InIndex,
class FEditorViewportClient * InViewportClient
) const
Sets the specified bookmark based on the given viewport, allocating it if necessary.
Parameter |
Description |
---|---|
InIndex |
Index of the bookmark to set. |
InViewportClient |
Level editor viewport client used to reference the world which owns the bookmark. |