Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Bookmarks/IBookmarkTypeTools.h |
Include |
#include "Bookmarks/IBookmarkTypeTools.h" |
const TSubclassOf< class UBookmarkBase > GetBookmarkClass
(
const class FEditorViewportClient * InViewportClient
) const
Gets the currently configured Bookmark class.