Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Bookmarks/IBookmarkTypeTools.h |
Include |
#include "Bookmarks/IBookmarkTypeTools.h" |
void RegisterBookmarkTypeActions
(
const TSharedRef< class IBookmarkTypeActions > & InActions
)
Registers the given Bookmark Type Actions so they can be used by the editor.
Parameter |
Description |
---|---|
InActions |
The Actions to register. |