IBookmarkTypeTools::RegisterBookmarkTypeActions

Registers the given Bookmark Type Actions so they can be used by the editor.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Bookmarks/IBookmarkTypeTools.h

Include

#include "Bookmarks/IBookmarkTypeTools.h"

Syntax

void RegisterBookmarkTypeActions
(
    const TSharedRef< class IBookmarkTypeActions > & InActions
)

Remarks

Registers the given Bookmark Type Actions so they can be used by the editor.

Parameters

Parameter

Description

InActions

The Actions to register.

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