Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Bookmarks/IBookmarkTypeTools.h |
Include |
#include "Bookmarks/IBookmarkTypeTools.h" |
void UpgradeBookmarks
(
class FEditorViewportClient * InViewportClient,
class AWorldSettings * InWorldSettings
) const
Upgrades all bookmarks, ensuring they are of appropriate class. Note, this is currently not used.
Parameter |
Description |
---|---|
InViewportClient |
Level editor viewport client used to reference the world which owns the bookmarks. |
InWorldSettings |
World Settings object that is requesting the upgrade. |