IBookmarkTypeTools::UpgradeBookmarks

Upgrades all bookmarks, ensuring they are of appropriate class. Note, this is currently not used.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Bookmarks/IBookmarkTypeTools.h

Include

#include "Bookmarks/IBookmarkTypeTools.h"

Syntax

void UpgradeBookmarks
(
    class FEditorViewportClient * InViewportClient,
    class AWorldSettings * InWorldSettings
) const

Remarks

Upgrades all bookmarks, ensuring they are of appropriate class. Note, this is currently not used.

Parameters

Parameter

Description

InViewportClient

Level editor viewport client used to reference the world which owns the bookmarks.

InWorldSettings

World Settings object that is requesting the upgrade.

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