UConeBuilder::PostEditChangeProperty

[UObject](API\Runtime\CoreUObject\UObject\UObject) interface

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Override Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Builders/ConeBuilder.h

Include

#include "Builders/ConeBuilder.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorBrushBuilder.cpp

Syntax

virtual void PostEditChangeProperty
(
    struct FPropertyChangedEvent & PropertyChangedEvent
)

Remarks

UObject interface

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