| UObjectBase
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Builders/CylinderBuilder.h |
Include |
#include "Builders/CylinderBuilder.h" |
class UCylinderBuilder : public UEditorBrushBuilder
Name | Description | ||
---|---|---|---|
|
uint32: 1 |
AlignToSide |
Whether to align the brush to a face |
|
GroupName |
||
|
uint32: 1 |
Hollow |
Whether this is a hollow or solid cylinder |
|
float |
InnerRadius |
Radius of inner cylinder (when hollow) |
|
float |
OuterRadius |
Radius of cylinder |
|
Sides |
How many sides this cylinder should have |
|
|
float |
Z |
Distance from base to tip of cylinder |
Name | Description | |
---|---|---|
|
UCylinderBuilder ( |
Name | Description | ||
---|---|---|---|
|
BuildCylinder |
Name | Description | ||
---|---|---|---|
|
PostEditChangeProperty ( |
UObject interface |