| FAnalyzeReferencedContentStat::FAssetStatsBase
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/Commandlets/AnalyzeReferencedContentStat.h |
Include |
#include "Commandlets/AnalyzeReferencedContentStat.h" |
struct FTextureStats : public FAnalyzeReferencedContentStat::FAssetStatsBase
Encapsulates gathered stats for a particular UTexture object.
Name | Description | ||
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bIsReferencedByScript |
Whether resource is referenced by script. |
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Format |
Texture pixel format. |
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LODBias |
LOD bias. |
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LODGroup |
LOD group. |
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MaterialsUsedBy |
Map of materials this textures is being used by. |
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ResourceName |
Resource name. |
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ResourceSize |
Resource size of texture. |
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ResourceType |
Resource type. |
Name | Description | |
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FTextureStats ( |
Constructor, initializing all members |
Name | Description | ||
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GetCSVHeaderRow() |
Returns a header row for CSV |
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GetSummaryCSVHeaderRow() |
This is for summary |
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ShouldLogStat() |
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ToCSV() |
Stringifies gathered stats in CSV format. |
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ToSummaryCSV ( |
This is for summary |