Type
typedef TMap< FString, uint32 > PerLevelDataMap
References
Module
UnrealEd
Header
/Engine/Source/Editor/UnrealEd/Public/Commandlets/AnalyzeReferencedContentStat.h
Include
#include "Commandlets/AnalyzeReferencedContentStat.h"
Remarks
This holds all of the common data for our structs