Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Commandlets/AssetRegistryGenerator.h |
Include |
#include "Commandlets/AssetRegistryGenerator.h" |
Add a package to the manifest but don't assign it to any chunk yet, packages which are not assigned by the end of the cook will be put into chunk 0
Parameter |
Description |
---|---|
Package |
which is unassigned |
The |
sandbox file path of the package |