FAssetRegistryGenerator::CheckChunkAssetsAreNotInChild

Helper function to verify Chunk asset assignment is valid

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Commandlets/AssetRegistryGenerator.h

Include

#include "Commandlets/AssetRegistryGenerator.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Commandlets/AssetRegistryGenerator.cpp

Syntax

bool CheckChunkAssetsAreNotInChild
(
    const FChunkDependencyTreeNode & Node
)

Remarks

Helper function to verify Chunk asset assignment is valid

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